Learners who had not yet experienced elearning mostly had the opportunity to do so during the COVID-19 pandemic. However, in many cases, they were provided with video lectures rather than actual online education designed for this purpose. It was natural that learners would remember the loss of human contact, characteristic of a face-to-face course in such a context. However, since this is a limited perception of online education and this learning mode is here to stay, it is desirable to know some of its advantages. Here are five of them!
Why shouldn't adult learners have as much fun as younger ones? This question, which seems to be shared by many, prompted two American academics with atypical backgrounds to take action. In 2020, Lisa Forbes and David Thomas created Professors at Play, an online creative space to encourage the use of play and fun in higher education. Here are their top tips for actors at this level of education to better integrate play and its benefits into their practice!
How real can the virtual get? Quite real. Photogrammetry is a technology that allows us to recreate real-life objects and spaces in the virtual world while retaining photorealistic qualities and life-size scales. This article will explore how this technology works, why it can become a powerful tool for educators, and how you can leverage it in your curriculum designs.
This course, built for Concordia University, studies the fantasy novels of J.R.R. Tolkien alongside the works of Old English literature that inspired him, considering the grammar of Old English.
If you, like many in the field of education, are suddenly noticing an avalanche of information concerning the use and revolutionary potential of extended reality (XR) technologies in education and find it difficult to make heads or tails due to the endless stream of technical terms and lofty promises, you are not alone. Here are some guidelines to help you find your way around and clear up some misconceptions about them.
Superheroes speak to learners of all ages in a way they identify with. For education, these heroes can “fight” for our learners by making references, metaphors, humour, and heavy content accessible in a way not many other fantasy characters can do. That’s because few other characters have joined the masses of multiple generations the way comic book superheroes have. To better conceptualize the application of such superheroes to education, let’s further explore Superman and what he could represent for learners.
From encoding to recall to consolidation, stress can interfere with each of the key stages of memory. In fact, it represents one of the biggest obstacles to the smooth running of this process. Even once information is stored in our long-term memory, stress can momentarily prevent us from retrieving it. That said, the relationships between stress and memory are complex chemistry, some of which may surprise you. Here's a look at some of them!
The Game Creators’ Odyssey is the gateway to an epic quest, where learners acquire gainful knowledge on game creation. They are challenged by design activities and rewarded with exclusive content. They also engage with fellow game creators, together, creating a strong community of practice.
Knowing more about the modus operandi of a learning brain allows us to re-evaluate our approaches to teaching and studying. As we know, studying is just as important as attending class, if not more so. However, thanks to neuroscience, we now know that not all study strategies are equal and that some are even counterproductive, despite being used for generations. To guide you, here are three mistakes to avoid when you are in study mode!
Technology is rapidly evolving, and, in this context, it is just of matter of time until its multiple facets move in convincingly in the education field. Virtual Reality, Augmented Reality, or even the implementation of Artificial Intelligence can provide various advantages to any curricula. However, the primary condition of a successful deployment is the reason behind the use of technology, and that is the learning objectives themselves.