The applications of Virtual Reality (VR) in education can create active experiences in increasingly immersive worlds and provide a safe environment for learners to test and practice situations otherwise stressful or, in some instances, dangerous. In this context and working closely with a team from Concordia's Teaching English as a Second Language (TESL) unit from the Department of Education, we created a VR experience where students can prepare, in a safe and customized virtual environment, for their assessment interview with their mentor (either classroom teacher or university supervisor).
Virtual reality (VR) is a fascinating technology that allows users to immerse themselves in a dynamic and adaptive 3D world of 360 degrees. In this digital universe, they can move and interact with tactile and sensory feedback by simply wearing a visor and, if necessary, haptic gloves. Primarily associated with the world of video games, VR is increasingly becoming a training tool.
Initially associated with the world of video games, virtual reality (VR) is becoming an essential training tool in specific fields, including medicine and paramedicine. Its advantages are enhanced by the fact that it has evolved rapidly in recent years in terms of performance and ergonomics while becoming more accessible.
Do you know the best way to activate your neurons for learning? Do you know what memory retrieval training consists of? Do you know the relative effectiveness of the most commonly used study techniques such as proofreading, highlighting or practice tests? Finally, do you believe that we can learn through observation? Test your knowledge on the topic by answering the following five questions.
An interaction is defined as “a reciprocal action or influence of two things, two people.” Learning and teaching involve several forms of interaction between different actors. In pedagogy, this subject has been studied from several viewpoints and has given rise to various theories, with the growth of online learning adding a new dimension to them. Here is an overview of what these 6 particular forms of interaction look like in an online learning context.
We are all quite familiar with the phenomenon of optical illusions, but less so with that of cognitive biases. Yet, these perceptual distortions that are to our mind what optical illusions are to our visual system incite us to make erroneous judgments or bad decisions daily... These shortcuts of the mind that allow the brain to simplify the processing of information are inevitable. Still, we can learn to detect them by better understanding them.
Increasingly powerful, ergonomic and accessible, virtual reality (VR) is making its way into the world of learning. This modality, which invites the user into an immersive and interactive universe, can be adapted to reproduce the conditions of very diverse professional environments that are difficult to access or far away. Learners can thus practice complex tasks in complete safety until they are fully mastered. To give you a better idea of the potential of this fascinating technology for learning, here are 10 of its assets!
Collaborative learning and cooperative learning are often confused, but they are two distinct learning types. Here's what they have in common and what makes them different!
Metacognition is a process of reflection on how we think and learn, and developing this ability is one of the best ways to improve the quality of one's learning, no matter what kind of learning it is. The first relevant exercise is to become aware of this faculty. Here are a few tips to help you better understand it!
Online learning has become a fact of life in the educational world, at least in part. Many people experienced it for the first time, in a hurry and on the fly, during the COVID-19 pandemic. In such a context, it was inevitable that it would leave some with a limited impression of its potential. But a properly designed elearning course is much more than a video conference.